BaseTileLayer

Class: esri/layers/BaseTileLayer
Inheritance: BaseTileLayer Layer Accessor
Since: ArcGIS API for JavaScript 4.4

This class may be extended to create a custom TileLayer. Tile layers are composed of images, such as satellite imagery, that are composed of square tiles mosaicked together in columns and rows, giving the layer the appearance that it is one continuous image. These layers have several levels of detail (LOD) that permit users to zoom in to any region of the map and load additional tiles that depict features in higher resolution at larger map scales.

Tile layers often provide geographic context for other layers such as FeatureLayer and tend to perform better than other layers, such as MapImageLayer and ImageryLayer, that request and display a single image per view.

You can create a custom tile layer by calling createSubclass() on the BaseTileLayer class. You may create a custom tile layer for one of the following reasons:

  • The source of the images isn't explicitly supported by the ArcGIS API for JavaScript
  • Images need to be preprocessed prior to display in the view

Request images as they are defined

To request images as they are predefined from a data source, overwrite the getTileUrl() method so it returns the URL for the requested tile for a given level, row and column.

var MyCustomTileLayer = BaseTileLayer.createSubclass({
    // properties of the custom tile layer
    properties: {
      urlTemplate: null,
    },

   // override getTileUrl()
   // generate the tile url for a given level, row and column
   getTileUrl: function (level, row, col) {
     return this.urlTemplate.replace("{z}", level).replace("{x}", col).replace("{y}", row);
   }
});

Preprocess images prior to display

If data needs to be preprocessed prior to display, then override the fetchTile() method. For example, if you need to apply a compositing operation to the image returned from the server before the image is displayed then you would override this method.

// override fetchTile() method to process the data returned
// from the server.
 fetchTile: function (level, row, col) {
   // call getTileUrl method to construct the Url for the image
   // for given level, row and column
   var url = this.getTileUrl(level, row, col);

   // request for the tile based on the url returned from getTileUrl() method.
   return esriRequest(url, {
     responseType: "image",
     allowImageDataAccess: true
   })
   .then(function (response) {
     // when esriRequest resolves successfully,
     // process the image that is returned
     var image = response.data;
     var width = this.tileInfo.size[0];
     var height = this.tileInfo.size[0];

     // create a canvas with a filled rectangle
     var canvas = document.createElement("canvas");
     var context = canvas.getContext("2d");
     canvas.width = width;
     canvas.height = height;

     // Apply the color provided the the layer to the fill rectangle
     if (this.tint) {
       context.fillStyle = this.tint.toCss();
       context.fillRect(0, 0, width, height);
       // apply multiply blend mode to canvas' fill color and the tile
       // returned from the server to darken the tile
       context.globalCompositeOperation = "multiply";
     }
     context.drawImage(image, 0, 0, width, height);
     return canvas;
   }.bind(this));
}

See the following samples for examples of how this works:

If the custom tile layer requires loadable resources, then you must load all loadable dependencies on the layer, within the load() method. Add the promise returned from the loadable resource with the addResolvingPromise() method. The layer will then wait for all of dependencies to finish loading before it is considered loaded.

// Override load method
load: function () {
 // multiply property is an array of ArcGIS cached map services
 this.multiply.forEach(function (layer) {
   // loop through each tile layers and call
   // load method on each layer
   var promise = layer.load();

   // add the promise of each load() method to addResolvingPromise()
   // the custom tile layer will be loaded when every promise is resolved
   this.addResolvingPromise(promise);
 }, this);
}

The layer is responsible for generating the tile URL and fetching tiles from the server for the level, row, and column provided by the LayerView. The LayerView displays the fetched tiles.

See also:

Property Overview

Any properties can be set, retrieved or listened to. See the Working with Properties topic.
NameTypeSummary
String

The name of the class.

more details
more details
Extent

The full extent of the layer.

more details
more details
String

The unique ID assigned to the layer.

more details
more details
String

Indicates how the layer should display in the LayerList widget.

more details
more details
Boolean

Indicates whether the layer's resources have loaded.

more details
more details
Error

The Error object returned if an error occurred while loading.

more details
more details
String

Represents the status of a load operation.

more details
more details
Object[]

A list of warnings which occurred while loading.

more details
more details
Number

The opacity of the layer.

more details
more details
SpatialReference

The spatial reference of the layer.

more details
more details
TileInfo

The tiling scheme information for the layer.

more details
more details
String

The title of the layer used to identify it in places such as the Legend and LayerList widgets.

more details
more details
String

The layer type.

more details
more details
Boolean

Indicates if the layer is visible in the View.

more details
more details

Property Details

declaredClassStringreadonly

The name of the class. The declared class name is formatted as esri.folder.className.

fullExtentExtent autocast

The full extent of the layer. By default, this is worldwide. This property may be used to set the extent of the view to match a layer's extent so that its features appear to fill the view. See the sample snippet below.

Example:
// Once the layer loads, set the view's extent to the layer's fullextent
layer.then(function(){
  view.extent = layer.fullExtent;
});

The unique ID assigned to the layer. If not set by the developer, it is automatically generated when the layer is loaded.

listModeString

Indicates how the layer should display in the LayerList widget. The known values are listed below.

ValueDescription
showThe layer is visible in the table of contents.
hideThe layer is hidden in the table of contents.
hide-childrenIf the layer is a GroupLayer, hide the children layers from the table of contents.
Default Value: show

loadedBooleanreadonly

Indicates whether the layer's resources have loaded. When true, all the properties of the object can be accessed.

Default Value: false

loadErrorErrorreadonly

The Error object returned if an error occurred while loading.

Default Value: null

loadStatusStringreadonly

Represents the status of a load operation.

ValueDescription
not-loadedThe object's resources have not loaded.
loadingThe object's resources are currently loading.
loadedThe object's resources have loaded without errors.
failedThe object's resources failed to load. See loadError for more details.
Default Value: not-loaded

loadWarningsObject[]readonly

A list of warnings which occurred while loading.

opacityNumber

The opacity of the layer. This value can range between 1 and 0, where 0 is 100 percent transparent and 1 is completely opaque.

Default Value: 1
Example:
// Makes the layer 50% transparent
layer.opacity = 0.5;

spatialReferenceSpatialReference autocast

The spatial reference of the layer.

The tiling scheme information for the layer.

titleString

The title of the layer used to identify it in places such as the Legend and LayerList widgets.

typeStringreadonly

The layer type. For BaseTileLayer the type is always base-tile.

visibleBoolean

Indicates if the layer is visible in the View. When false, the layer may still be added to a Map instance that is referenced in a view, but its features will not be visible in the view.

Default Value: true
Example:
// The layer is no longer visible in the view
layer.visible = false;

Method Overview

NameReturn TypeSummary
Promise

Adds a promise to the layer's loadable chain.

more details
more details
Promise

An instance of this class is a Promise.

more details
more details

Cancels a load() operation if it is already in progress.

more details
more details
Promise

Fetches custom attribution data for the layer when it becomes available.

more details
more details
Promise

This method fetches a tile for the given level, row and column present in the view.

more details
more details
Number[]

Returns the bounds of the tile as an array of four numbers that be readily converted to an Extent object.

more details
more details
String|Promise

This method returns a URL to an image for a given level, row and column.

more details
more details
Boolean

Indicates whether there is an event listener on the instance that matches the provided event name.

more details
more details
Boolean

An instance of this class is a Promise.

more details
more details
Boolean

An instance of this class is a Promise.

more details
more details
Boolean

An instance of this class is a Promise.

more details
more details
Promise

Loads the resources referenced by this class.

more details
more details
Object

Registers an event handler on the instance.

more details
more details
Promise

An instance of this class is a Promise.

more details
more details
Promise

An instance of this class is a Promise.

more details
more details

Method Details

addResolvingPromise(promiseToLoad){Promise}

Adds a promise to the layer's loadable chain. This is typically used in the load() method to ensure that all loadable resources required for the layer to function are loaded prior to this layer resolving and becoming loaded.

Parameter:
promiseToLoad Promise

A promise that must resolve for the layer to resolve and move from the loading status to being loaded.

Returns:
TypeDescription
PromiseResolves when the given promise resolves.
See also:
Example:
// The requiredLayer must load() prior to the MyCustomTileLayer
// resolving and moving to the "loaded" status.
var MyCustomTileLayer = BaseTileLayer.createSubclass({
  load: function() {
    var promise = this.requiredLayer.load();
    this.addResolvingPromise(promise);
  }
});

always(callbackOrErrback){Promise}inherited

An instance of this class is a Promise. Therefore always() may be used to execute a function if the promise is rejected or resolved. The input function will always execute no matter the response. For more information about promises, see the Working with Promises guide page.

Parameter:
callbackOrErrback Function
optional

The function to execute when the promise is rejected or resolved.

Returns:
TypeDescription
PromiseReturns a new promise for the result of callbackOrErrback.
Example:
// Although this example uses MapView, any class instance that is a promise may use always() in the same way
var view = new MapView();
view.always(function(){
  // This function will always execute whether or not the promise is resolved or rejected
});

cancelLoad()inherited

Cancels a load() operation if it is already in progress.

fetchAttributionData(){Promise}inherited

Fetches custom attribution data for the layer when it becomes available.

Returns:
TypeDescription
PromiseResolves to an object containing custom attribution data for the layer.

fetchTile(level, row, column, options){Promise}

This method fetches a tile for the given level, row and column present in the view. Override this method if the data or image returned from the server needs to be processed before it can be displayed.

Parameters:
level Number

Level of detail of the tile to fetch. This value is provided by LayerView.

row Number

The row (y) position of the tile fetch. This value is provided by LayerView.

column Number

The column (x) position of the tile to fetch. This value is provided by LayerView.

options Object
optional

Optional settings for the tile request. The options have the following properties.

Specification:
allowImageDataAccess Boolean
optional

Indicates if access to pixels of the image is allowed. This value must be set to true if the layer will be drawn in 3D and WebGL textures are required to display the layer. Loading of WebGL textures is dependent on cross-domain access controls. This option allows cross-domain access to create WebGL textures.

Returns:
TypeDescription
PromiseReturns a promise that resolves to an HTMLImageElement or HTMLCanvasElement.
See also:
Example:
// Process the image returned from the server before
// it is displayed.
fetchTile: function (level, row, col) {
  // call getTileUrl method to construct the URL for
  // the image for the given level, row and col
  var url = this.getTileUrl(level, row, col);

  // request for the tile based on the generated url
  return esriRequest(url, {
    responseType: "image",
    allowImageDataAccess: true
  })
  .then(function (response) {
    // get the image from the response
    var image = response.data;
    var width = this.tileInfo.size[0];
    var height = this.tileInfo.size[0];

    var canvas = document.createElement("canvas");
    canvas.width = width;
    canvas.height = height;
    var context = canvas.getContext("2d");

    // tint is a custom property of this layer
    // Apply the tint color provided by the application
    // to the canvas
    if (this.tint) {
      context.fillStyle = this.tint.toCss();
      context.fillRect(0, 0, width, height);

      // The pixels of the top layer are multiplied by the corresponding
      // pixel of the bottom layer. A darker picture is the result.
      context.globalCompositeOperation = "multiply";
    }
    context.drawImage(image, 0, 0, width, height);
    return canvas;
  }.bind(this));
}

getTileBounds(level, row, column, out){Number[]}

Returns the bounds of the tile as an array of four numbers that be readily converted to an Extent object. The value for each item in the array is described in the following table:

IndexValue
0Minimum x-value
1Minimum y-value
2Maximum x-value
3Maximum y-value
Parameters:
level Number

The level of detail (LOD) of the tile.

row Number

The tile's row (y) position in the dataset.

column Number

The tiles column (x) position in the dataset.

optional

Array for storing the tile bounds or extent.

Returns:
TypeDescription
Number[]Returns an array representing the tile bounds or extent.

getTileUrl(level, row, column){String|Promise}

This method returns a URL to an image for a given level, row and column. Override this method to construct the URL for the image based on user interaction.

Parameters:
level Number

Level of detail. This value is provided by the LayerView.

row Number

Tile row. This value is provided by the LayerView.

column Number

Tile column. This value is provided by the LayerView.

Returns:
TypeDescription
String | PromiseReturns a string or a promise that resolves to a string. The string is the URL to the image.
Example:
// generate the tile url for a given level, row and column
getTileUrl: function (level, row, col) {
  // urlTemplate is a property of the custom layer.
  // value is provided by the application
  return this.urlTemplate.replace("{z}", level).replace("{x}", col).replace("{y}", row);
},

hasEventListener(type){Boolean}inherited

Indicates whether there is an event listener on the instance that matches the provided event name.

Parameter:
type String

The name of the event.

Returns:
TypeDescription
BooleanReturns true if the class supports the input event.

isFulfilled(){Boolean}inherited

An instance of this class is a Promise. Therefore isFulfilled() may be used to verify if the promise is fulfilled (either resolved or rejected). If it is fulfilled, true will be returned. See the Working with Promises guide page for more information about promises.

Returns:
TypeDescription
BooleanIndicates whether the promise has been fulfilled (either resolved or rejected).

isRejected(){Boolean}inherited

An instance of this class is a Promise. Therefore isRejected() may be used to verify if the promise is rejected. If it is rejected, true will be returned. See the Working with Promises guide page for more information about promises.

Returns:
TypeDescription
BooleanIndicates whether the promise has been rejected.

isResolved(){Boolean}inherited

An instance of this class is a Promise. Therefore isResolved() may be used to verify if the promise is resolved. If it is resolved, true will be returned. See the Working with Promises guide page for more information about promises.

Returns:
TypeDescription
BooleanIndicates whether the promise has been resolved.

Loads the resources referenced by this class. This method automatically executes for a View and all of the resources it references in Map if the view is constructed with a map instance.

This method must be called by the developer when accessing a resource that will not be loaded in a View.

Returns:
TypeDescription
PromiseResolves when the resources have loaded.

on(type, listener){Object}inherited

Registers an event handler on the instance. Call this method to hook an event with a listener. See the Events summary table for a list of listened events.

Parameters:
type String

The name of event to listen for.

listener Function

The function to call when the event is fired.

Returns:
TypeDescription
ObjectReturns an event handler with a remove() method that can be called to stop listening for the event.
PropertyTypeDescription
removeFunctionWhen called, removes the listener from the event.
See also:
Example:
view.on("click", function(event){
  // event is the event handle returned after the event fires.
  console.log(event.mapPoint);
});

otherwise(errback){Promise}inherited

An instance of this class is a Promise. Use otherwise() to call a function once the promise is rejected.

Parameter:
errback Function
optional

The function to execute when the promise fails.

Returns:
TypeDescription
PromiseReturns a new promise for the result of errback.
Example:
// Although this example uses MapView, any class instance that is a promise may use otherwise() in the same way
var view = new MapView();
view.otherwise(function(error){
  // This function will execute if the promise is rejected due to an error
});

then(callback, errback, progback){Promise}inherited

An instance of this class is a Promise. Therefore then() may be leveraged once an instance of the class is created. This method takes two input parameters: a callback function and an errback function. The callback executes when the promise resolves (when the instance of the class loads). The errback executes if the promise fails. See the Working with Promises guide page for additional details.

Parameters:
callback Function
optional

The function to call when the promise resolves.

errback Function
optional

The function to execute when the promise fails.

progback Function
optional

The function to invoke when the promise emits a progress update.

Returns:
TypeDescription
PromiseReturns a new promise for the result of callback that may be used to chain additional functions.
Example:
// Although this example uses MapView, any class instance that is a promise may use then() in the same way
var view = new MapView();
view.then(function(){
  // This function will execute once the promise is resolved
}, function(error){
  // This function will execute if the promise is rejected due to an error
});

Event Overview

NameTypeSummary
{view: View,layerView: LayerView}

Fires after the layer's LayerView is created and rendered in a view.

more details
more details
{view: View,layerView: LayerView}

Fires after the layer's LayerView is destroyed and no longer renders in a view.

more details
more details

Event Details

layerview-createinherited

Fires after the layer's LayerView is created and rendered in a view.

Properties:
view View

The view in which the layerView was created.

layerView LayerView

The LayerView rendered in the view representing the layer in layer.

See also:
Example:
// This function will fire each time a layer view is created for this
// particular view.
layer.on("layerview-create", function(event){
  // The LayerView for the layer that emitted this event
  event.layerView;
});

layerview-destroyinherited

Fires after the layer's LayerView is destroyed and no longer renders in a view.

Properties:
view View

The view in which the layerView was destroyed.

layerView LayerView

The destroyed LayerView representing the layer.

API Reference search results

NameTypeModule

There were no match results from your search criteria.